Publisher | Mario Binder |
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File size | 6.20MB |
Number of files | 472 |
Latest version | 2.0.3 |
Latest release date | 2024-11-05 01:29:13 |
First release date | 2023-04-04 12:37:12 |
Supported Unity versions | 2018.4.2 or higher |
Gimme DOTS Geometry utilizes Unity's Burst Compiler to enable very fast query times for various questions regarding space, e.g. "Which objects are within a 10m radius?" or "How many entities are inside this area?"
Also contains polygons that support arbitrary amounts of holes (using jobs and native containers as well).
The stuff you'll get:
- Polygons with Holes and extremely fast Query Jobs (and two triangulation methods)
- Native Spatial-hashed Quadtree
- Native Spatial-hashed Octree
- Advanced Native Data Containers (Native AVL Tree, Native Priority Queue)
- Line Intersection Jobs
- 9 Sample Scenes
- And a lot more!
Dependencies
- Burst 1.8 or higher
- Collections 1.4 or higher
- Mathematics 1.2 or higher
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