Publisher | OG Audio |
---|---|
File size | 139.25MB |
Number of files | 9 |
Latest version | Version 1.0 |
Latest release date | 2015-02-23 07:28:40 |
First release date | 2015-02-23 07:28:40 |
Supported Unity versions | 2018.4.2 or higher |
This package includes nine tracks. The main theme "Giants Walk" has been reinvented into 8 more tracks! They all follow the same structure but have unique instruments. Each reinvention of the main theme brings a whole new personality to the fold.
These tracks can be used in tandem with one another. They have been designed so that you can fade between them at any point and they will work together seemlessly. They are all fully loopable and around 5 minutes long. The tracks are as follows:
01 Giants Walk (Main Theme) 02 Deliverance 03 Slave Driver 04 Boogie Down 05 Big Steps 06 Reverance 07 Criss Cross 08 To Arms 09 None Shall Pass
Giants Walk
Take a deep breath. You are entering into a world of unimaginable dangers and beauty. The sun is just barely rising above the horizon and you are about to depart on an epic journey. You wade through the low mist and feel the cool breeze on your skin of the morning air. Life is just about to begin!
Giants Walk takes you on a journey through an Orchestrial world of smooth strings, deep bass, war drums and bright harp melodies. This is a track with power and inegrity. It is proof that Giants Walk.
Deliverance
You have reached a clearing in the forest and a strange light peers out through the fog. Something is brooding behind the wall of mist and its powerful and entrancing. It seems to want to pull you into it's depths and as you draw closer you are blided by its immensity. Is it good or is it evil? Whatever it is, it surely is beautiful.
This track plays on your sense of mystery with an array of synths that seem to swell and take you into a world of wonder and discovery. The strings lead you through a maze of strong bass and electric landscapes. It will lead you into Deliverance.
Slave Driver
You cross the peak's threshold and peer down at a sprawling city. People move about working away in a ballet of tirelessness and creation. A sense of wonder at the feats these beings seem to have achieved. The towers are both sinister but amazing! You wonder what the city has in store for you.
This is a track of creation and build. A wonder of pure enginuity of striking metal hammers on stone and distorted guitars. Erratic staccato strings give you the sense that the time is now and the world is about to be brought to life right in front of your eyes. Creation of a city driven by the Slave Driver.
Boogie Down
The doors of the tavern move asside as you enter a room full of strangers all set on one thing: Chillin' out! It's been a long journey to this point and you're relieved to find refuge and a cold cup of brew. The dancers move in rhythm with the band and seem to be enjoying their night just as much as you are. Life is just peachy in this little part of the universe, what a place!
Melodic violins take you on a trip down the cobblestones of merryment! This track is a jig of pure rhythm and jovialness! Responding Harpsichord talks with violins and strings as the bongos, congas and ragtime piano all move in synchronicity with the cheeky little trumpet man. Time to Boogie Down!
Big Steps
It's fight or flight and you choose fight. Sinister things are moving to challenge your tenacity. It's been a week since the refuge and the trails getting windy. Beings of grime and soot arrive from all angles but you're ready to take them on full force! This is a trial of wit and strength and you are slowly getting stronger. There is a certain amount of beauty in the development of character a hero as yourself will go through on a journey like this. You will emerge on top of the pack.
Phat synths and popping xylophones take you on a journey with sparkly keys and echoing harp melodies. You are chanted on by a choir layered behind the full string orchestra and rhythmic Hip-Hop-esque groove. Time to become the hero you are, but before you do you have some Big Steps to tread.
Reverance
The side of the building soars up above your head and far into the clouds. Reaching into a mass of stars above, you gaze in wonder. The huge doors open and you are lead into a massive hall. Amazing artworks of stone, gold and gems line the walls around you. You can feel the coolness of the stone floor beneath you as you move furhter into the depths.
Gongs, bells and a smooth choir lead you through an atmosphere of glistening synths and immense space. There is something Holy or Immense about this track. A flute melody will guide your senses as you feel a real sense of Reverance.
Criss Cross
Test number two. It's time to make some friends and beat some foes! You will definately level up a few times under the rule of the things you need to achieve to beat these enemies. However, you have come a long way and a glorious feeling that your journey will soon come to an end is at hand. You move with strength and with precision. Nothing will stop you, a feeling of truly humungous achievement is ahead of you
Jungle drums pound around you as your a circled by distorted organs and round synthesizers. Gringing waves of strings and keyboards tell you its time to man up to the challenge! A few nylon friends by your side help you navigate the odds with a tight reign. Crunchy guitars and echoing cymbols move in sync with the relentless tap of the army drums. Challenges are ahead and you will Criss Cross them to reach the end of your quest
To Arms
It's the last night before you reach the end of your quest, you can feel it. Meditaion and preparation are the only two things on your's and your team's minds. Time to Strap up your armour and sharpen your blades. The dress rehearsal has been and gone and all you can do now to prepare is get your mind in the game. You can feel the power you have gained over your long journey and you know you wull be ready for whatever comes your way.
Rhythmic mallets melodise around you in a glorious crescendo alongside brooding synths, jungle drums and tasty percussion. Staccato string melodies harmoise in a sea of life. It's time to strap in and get To Arms.
None Shall Pass
The dust is clearing and the final blow is at hand. You have reached your goal and with one strike you will be victorious. It's a showdown of tremendous proportions. The sun us setting on this crusaide and all your team members are down, it's up to you now. Time to finish this.
The Wild west and final showdown of the journey. This track will send you right back to the days of cowboys with it's rattle percussion and pan flute melodies. The guitar lines tremble over the top of the thundering sounds of static and battered steel drums. Rhythmic and glorious this final track is the cherry on the top of the mountain. In the face of you, the hero, None Shall Pass.
Brought to you by Oliver Goss
These tracks can be used in tandem with one another. They have been designed so that you can fade between them at any point and they will work together seemlessly. They are all fully loopable and around 5 minutes long. The tracks are as follows:
01 Giants Walk (Main Theme) 02 Deliverance 03 Slave Driver 04 Boogie Down 05 Big Steps 06 Reverance 07 Criss Cross 08 To Arms 09 None Shall Pass
Giants Walk
Take a deep breath. You are entering into a world of unimaginable dangers and beauty. The sun is just barely rising above the horizon and you are about to depart on an epic journey. You wade through the low mist and feel the cool breeze on your skin of the morning air. Life is just about to begin!
Giants Walk takes you on a journey through an Orchestrial world of smooth strings, deep bass, war drums and bright harp melodies. This is a track with power and inegrity. It is proof that Giants Walk.
Deliverance
You have reached a clearing in the forest and a strange light peers out through the fog. Something is brooding behind the wall of mist and its powerful and entrancing. It seems to want to pull you into it's depths and as you draw closer you are blided by its immensity. Is it good or is it evil? Whatever it is, it surely is beautiful.
This track plays on your sense of mystery with an array of synths that seem to swell and take you into a world of wonder and discovery. The strings lead you through a maze of strong bass and electric landscapes. It will lead you into Deliverance.
Slave Driver
You cross the peak's threshold and peer down at a sprawling city. People move about working away in a ballet of tirelessness and creation. A sense of wonder at the feats these beings seem to have achieved. The towers are both sinister but amazing! You wonder what the city has in store for you.
This is a track of creation and build. A wonder of pure enginuity of striking metal hammers on stone and distorted guitars. Erratic staccato strings give you the sense that the time is now and the world is about to be brought to life right in front of your eyes. Creation of a city driven by the Slave Driver.
Boogie Down
The doors of the tavern move asside as you enter a room full of strangers all set on one thing: Chillin' out! It's been a long journey to this point and you're relieved to find refuge and a cold cup of brew. The dancers move in rhythm with the band and seem to be enjoying their night just as much as you are. Life is just peachy in this little part of the universe, what a place!
Melodic violins take you on a trip down the cobblestones of merryment! This track is a jig of pure rhythm and jovialness! Responding Harpsichord talks with violins and strings as the bongos, congas and ragtime piano all move in synchronicity with the cheeky little trumpet man. Time to Boogie Down!
Big Steps
It's fight or flight and you choose fight. Sinister things are moving to challenge your tenacity. It's been a week since the refuge and the trails getting windy. Beings of grime and soot arrive from all angles but you're ready to take them on full force! This is a trial of wit and strength and you are slowly getting stronger. There is a certain amount of beauty in the development of character a hero as yourself will go through on a journey like this. You will emerge on top of the pack.
Phat synths and popping xylophones take you on a journey with sparkly keys and echoing harp melodies. You are chanted on by a choir layered behind the full string orchestra and rhythmic Hip-Hop-esque groove. Time to become the hero you are, but before you do you have some Big Steps to tread.
Reverance
The side of the building soars up above your head and far into the clouds. Reaching into a mass of stars above, you gaze in wonder. The huge doors open and you are lead into a massive hall. Amazing artworks of stone, gold and gems line the walls around you. You can feel the coolness of the stone floor beneath you as you move furhter into the depths.
Gongs, bells and a smooth choir lead you through an atmosphere of glistening synths and immense space. There is something Holy or Immense about this track. A flute melody will guide your senses as you feel a real sense of Reverance.
Criss Cross
Test number two. It's time to make some friends and beat some foes! You will definately level up a few times under the rule of the things you need to achieve to beat these enemies. However, you have come a long way and a glorious feeling that your journey will soon come to an end is at hand. You move with strength and with precision. Nothing will stop you, a feeling of truly humungous achievement is ahead of you
Jungle drums pound around you as your a circled by distorted organs and round synthesizers. Gringing waves of strings and keyboards tell you its time to man up to the challenge! A few nylon friends by your side help you navigate the odds with a tight reign. Crunchy guitars and echoing cymbols move in sync with the relentless tap of the army drums. Challenges are ahead and you will Criss Cross them to reach the end of your quest
To Arms
It's the last night before you reach the end of your quest, you can feel it. Meditaion and preparation are the only two things on your's and your team's minds. Time to Strap up your armour and sharpen your blades. The dress rehearsal has been and gone and all you can do now to prepare is get your mind in the game. You can feel the power you have gained over your long journey and you know you wull be ready for whatever comes your way.
Rhythmic mallets melodise around you in a glorious crescendo alongside brooding synths, jungle drums and tasty percussion. Staccato string melodies harmoise in a sea of life. It's time to strap in and get To Arms.
None Shall Pass
The dust is clearing and the final blow is at hand. You have reached your goal and with one strike you will be victorious. It's a showdown of tremendous proportions. The sun us setting on this crusaide and all your team members are down, it's up to you now. Time to finish this.
The Wild west and final showdown of the journey. This track will send you right back to the days of cowboys with it's rattle percussion and pan flute melodies. The guitar lines tremble over the top of the thundering sounds of static and battered steel drums. Rhythmic and glorious this final track is the cherry on the top of the mountain. In the face of you, the hero, None Shall Pass.
Brought to you by Oliver Goss