Ghost Commands

$39
Publisher Pentafloat
File size 336.38kB
Number of files 136
Latest version 1.3.1
Latest release date 2024-11-19 10:22:41
First release date 2024-04-23 12:46:12
Supported Unity versions 2018.4.2 or higher

[Documentation] [Forum] [Discord]



HIGHLIGHTS

  • Turn any method or property into a command
  • Debug functionality inside the game at ease
  • Enhance the editor with commands like managing assets and loading scenes
  • Group commands together with prefixes
  • Integrated command line within the game
  • Integrated command line within the editor console
  • Static and non-static commands
  • Add and remove commands dynamically at runtime
  • Modern UI built with UI Toolkit and style sheets
  • Suggestions and auto-completion with intuitive keyboard navigation
  • Customizable suggestion icons
  • Supports both legacy and new input system out of the box

And best of all, no setup is required!



🟦 Execute commands everywhere

Use the [Command] attribute on any method or property, and execute them directly in the editor console AND in-game!


🟦 No setup needed

The command line seamlessly integrates into both your editor and game environments, requiring no additional setup on your part. Simply open it up and start using it right away!


🟦 Modern, minimal and user friendly

The command line is designed to be minimal and non-intrusive. It supports standard text manipulation using arrow keys together with the shift and control key. Select and jump between words with ease, and be as effective as ever when typing away.


🟦 Useful suggestions and auto-completion

Inspired by modern IDE's, suggestions can be navigated with the arrow keys and selected with Tab, Enter or clicking with the mouse. They are decorated with search highlighting, icons, preview values and more, to make them as intuitive as possible.


🟦 Multiple settings and preferences to adjust

Toggle features, change prefix character, lower-case all commands, modify icons and more, to suit your preferences.



Have any features you would like to see? Feel free to suggest them! We'll take note.

Top Publisher Assets