Publisher | Red Iron Labs |
---|---|
File size | 8.18MB |
Number of files | 176 |
Latest version | 1 |
Latest release date | 2019-06-10 10:55:12 |
First release date | 2019-01-23 11:45:08 |
Supported Unity versions | 2018.4.2 or higher |
Tested on Mobile, VR and WebGL! Tested on 5.5, 2017, 2018, 2019. Extremely high performance models, and shaders for creating an amazing retro-inspired video game. In this package, you will get music, sound effects, 3D models, art, assets, shaders, code and demo examples - everything you need to make an amazing game fast!
What's included?
- Detailed instructions
- 33 Unique Prefabs (Asteroids, Bullets, Enemys, Powerups, Player Ships, Wall and Particles)
- 20 unique models (Actual blender file)
- 24 different retro sound effects (Blast x3, Cancel, Death x3, Destroy, Die x2, Enemy Appear, Hurt, Laser x3, Panel Use, Pickup x3, Ready, Select x2, Start & Transition)
- 2 music tracks (Heavy dub-step like song, and a high energy techno tune)
- 2 complete game demos (Showing the models in action)
Need more?
- 2 custom shaders (Pixel & VHS)
- 1 lens flare (blue)
- 1 custom space skybox
- 1 custom Font
Optimization Details:
- Low batch calls (75)
- High FPS (415)
- Small Tris (12,500)
All models combined are a total of 11,712 tris!
The entire package is less than 7MB including demo music, SFX and scenes.
Folder Structure:
The imported project is split into three folders, Core, Extra and Examples.
\Core\
The minimum you need to have just the 3D models and working prefabs.
- Models
- Prefabs
- Physics Material
\Extra\
Nice to have extras!
- Music
- Font
- LensFlare
- SFX
- Shaders
- Skybox
** Includes a script for finding missing scene references
** Includes a script for generating a cube starfield
\Examples\
A fully functional example of both a 2D game and a 3D game space shooting game (with mobile support!). Includes a scene showing just the raw models for quick selection.
- Audio Mixer
- Prefabs with Scripts
- Demo Scenes
- Demo Scripts
- Demo Textures for UI
Links:
WebGL Demo [5.5] | Videos
What are you going to make?