Publisher | Ash Rawstron |
---|---|
File size | 41.98kB |
Number of files | 17 |
Latest version | 1.0.3 |
Latest release date | 2022-05-25 11:18:15 |
First release date | 2018-01-16 10:20:32 |
Supported Unity versions | 2018.4.2 or higher |
This is a C# port of GeoFire. This package allows you to store and query objects in a Firebase Real-Time Database by latitude and longitude.
NOTES:
- We recommend installing the Firebase Real-Time Database SDK prior to importing this package as we don't include any Firebase SDKs in the package & you will see errors without the RTDB SDK imported to your project.
- This package is only designed to work with a Firebase Real-Time Database and NOT FireStore. However, it's possible to modify the code to use the FireStore SDK.
Please visit our guide-page for more information https://www.draconianmarshmallows.com/geofire/guide.html
I’ve also included a “GeoFire” editor menu, with links to the guide-page, the embedded read-me, the example scene, and our home-page.
This was ported from the Java version of the GeoFire library, and then reworked to use C# event-listeners, as well as adding support for custom location-content parsing.
Please note: this is an independent port of from the Java version of this library. Draconian Marshmallows is in no way affiliated with Firebase or other versions of this library.