GeoCast: GPU Collider-Free Raycasting Engine

$13
Publisher peanut button
File size 509.17kB
Number of files 38
Latest version 1.1.4
Latest release date 2024-08-14 10:37:11
First release date 2024-08-14 10:37:11
Supported Unity versions 2018.4.2 or higher

GeoCast is a cutting-edge GPU raycasting engine designed for Unity, providing unparalleled speed and accuracy for all your raycasting needs.


Ideal for developers seeking a robust and efficient solution, GeoCast is user-friendly and packed with advanced features. This engine is not only suitable for various genres but has also been battle-tested in production environments across our studio's games, ensuring reliability and performance.


GeoCast eliminates the need for colliders, although it's super easy to combine colliders & colliderless raycasts. 


GeoCast supports any renderer in Unity, including skinned mesh, mesh renderer, and line renderer.


With super easy integration and extensive customization options, GeoCast stands out as the ultimate tool for enhancing your Unity projects.

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