Game Systems - Inventory/Craft/Shop/...

Slothless

(5)
$14
Publisher Slothless
File size 3.42MB
Number of files 303
Latest version 5.0.3
Latest release date 2024-05-16 02:47:38
First release date 2023-01-02 01:27:10
Supported Unity versions 2018.4.2 or higher

The Game System currently included:

  • Gacha System:
    • Has 1-time button and 10-timebutton.
    • UI Panel contains ratios.
  • Craft System:
    • The materials gotten from Gacha System can be used here.
    • Depending on your recipes, you can drag drop items into the slot => create equipment.
  • Shop System:
    • You can switch between them to buy anything within limited attempt.
    • However, it does not include in-app purchase or watching ads to buy.
  • Inventory System:
    • The equipment bought from Shop System or created from Craft System will appear here.
    • You can drag and drop these equipment that fit the equipment slot, otherwise it will turn back to the inventory. (*) But it doesn't increase player stats.
    • There're also the delete button allowing to to delete the item.
    • You can unequip item. The inventory field that allows you to unequip will display when you hoding item.
    • Stackable and unstackable item.
    • (**) Does not have function of using stackable item (HP Potion, MP Potion). I tend to update in the future as it involves in player stats.
    • (*) and (**) I will update in the future.
  • Upgrade System:
    • The equiping item will be displayed in this system.
    • This system includes 2 functions: upgrade and transfer.
    • The upgrade function is used for upgrade level of equipment.
    • The transfer function is for transfering level of 2 equipments.

Make sure that the package is not using anything like special APIs, database, addresable, event system ..., which I believe that is in the higher level. All the function is using code with some UI Component like (Toggle, Grid Layout, Button, TextMeshPro,...). Tell me if there is any bugs.


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