Publisher | Slothless |
---|---|
File size | 3.42MB |
Number of files | 303 |
Latest version | 5.0.3 |
Latest release date | 2024-05-16 02:47:38 |
First release date | 2023-01-02 01:27:10 |
Supported Unity versions | 2018.4.2 or higher |
The Game System currently included:
- Gacha System:
- Has 1-time button and 10-timebutton.
- UI Panel contains ratios.
- Craft System:
- The materials gotten from Gacha System can be used here.
- Depending on your recipes, you can drag drop items into the slot => create equipment.
- Shop System:
- You can switch between them to buy anything within limited attempt.
- However, it does not include in-app purchase or watching ads to buy.
- Inventory System:
- The equipment bought from Shop System or created from Craft System will appear here.
- You can drag and drop these equipment that fit the equipment slot, otherwise it will turn back to the inventory. (*) But it doesn't increase player stats.
- There're also the delete button allowing to to delete the item.
- You can unequip item. The inventory field that allows you to unequip will display when you hoding item.
- Stackable and unstackable item.
- (**) Does not have function of using stackable item (HP Potion, MP Potion). I tend to update in the future as it involves in player stats.
- (*) and (**) I will update in the future.
- Upgrade System:
- The equiping item will be displayed in this system.
- This system includes 2 functions: upgrade and transfer.
- The upgrade function is used for upgrade level of equipment.
- The transfer function is for transfering level of 2 equipments.
Make sure that the package is not using anything like special APIs, database, addresable, event system ..., which I believe that is in the higher level. All the function is using code with some UI Component like (Toggle, Grid Layout, Button, TextMeshPro,...). Tell me if there is any bugs.