Game Shaders - Volume 1

$14
Publisher Blackfire Studio
File size 22.64MB
Number of files 30
Latest version 1.0.4
Latest release date 2014-09-29 08:36:35
First release date 2014-08-18 06:25:31
Supported Unity versions 2018.4.2 or higher
Game Shaders : Volume 1 is a shader framework based on a well known Moba game. It will contain one base material declined in multiple versions. This shader is based on the Moba game shader system and rendering. By using this shader, you will be able to follow the workflow provided in the Official Blog Workshop to create your assets and thus boost your creativity and productivity.

Documentation: Art Guide | Texture Guide | Shader Masks Guide

Demos: Dishonored FanArt | Shield | Heroes Set 1 | George

New this version:
You are now able to use the shader in combination with the Light Probes and Ambient Lighting.

Features:
Forward and deferred rendering
Linear and gamma color space
Reflection and metalness
Self-Illumination
Detail maps
Alpha soft/hard edge and transparency
Advanced specular
Advanced shading and direct/indirect lighting control
Advanced rimlight
Advanced masking
Texture2D to Texture3D converter

This package is compatible with any DirectX 9, DirectX 11 and OpenGL platform.
This package is compatible with Unity Free and Pro.

Contact: Blackfire Studio
Forum Thread: Game Shaders - Volume 1
Special Thanks:
Svein Yngve Sandvik Antonsen - Dishonored FanArt
Corentin Sibret - Shield based on a concept of Artyom Vlaskin !
Baj Singh - George

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