Game Management

Mobazy

(0)
FREE
Publisher Mobazy
File size 419.63MB
Number of files 56
Latest version 1.0.0
Latest release date 2024-08-21 07:40:15
First release date 2024-08-21 07:40:15
Supported Unity versions 2018.4.2 or higher

This package is free to use in your commercial games. The Game Manager package is owned by Mobazy LLC and cannot be modified and sold.


Setup

  1. In all of your game scenes or levels drag in the package GameManager/Prefabs/Game Management.prefab
  2. Delete your Camera if you have one, this package uses Cinemachine Cameras.
  3. Add a loading scene. Create a game object, and add the script StartCurrentLvl.cs. An example scene was provided in GameManager/Scenes/Loading Scene. This will load the player's current level.
  4. In your custom scripts call any Management functions.
  •   An ExamplePlayer.cs script was provided that calls GameManagement.StartLevelSuccess() to save the player's current progress and load the next level.
  • Optional: If you have more than one loading scene, set the value of NumberOfLoadingScenes in GameManagement prefab.

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