Publisher | Pavel Cristian |
---|---|
File size | 11.60MB |
Number of files | 55 |
Latest version | 1 |
Latest release date | 2016-03-14 08:08:25 |
First release date | 2016-01-13 11:16:22 |
Supported Unity versions | 2018.4.2 or higher |
This asset is a small but very helpful system that suports Terrains and normal Renderers
Current features:
- Nice and easy to read editor.
- A database for editing surfaces.
- Easy solution for both First Person characters with no physical legs, and Third Person characters with animations(in this case the sound will be played when the leg touches the ground).
- Example for both cases with included PLAYER CONTROLLERS
- The system plays defined sounds based on the texture the character is currently staying on, works for both Terrain and normal renderer.
- Various sounds for footsteps.
Planned:
-Footprints.
-Dust effects, water effects, etc, when collisions occur.
V1.1:
- System can now detect all types of colliders, including primitives
- A couple of bugs fixed
Demo
Documentation
For any bug, question ,or request, e-mail me at: [email protected]
Current features:
- Nice and easy to read editor.
- A database for editing surfaces.
- Easy solution for both First Person characters with no physical legs, and Third Person characters with animations(in this case the sound will be played when the leg touches the ground).
- Example for both cases with included PLAYER CONTROLLERS
- The system plays defined sounds based on the texture the character is currently staying on, works for both Terrain and normal renderer.
- Various sounds for footsteps.
Planned:
-Footprints.
-Dust effects, water effects, etc, when collisions occur.
V1.1:
- System can now detect all types of colliders, including primitives
- A couple of bugs fixed
Demo
Documentation
For any bug, question ,or request, e-mail me at: [email protected]