Publisher | Ultimate Game Tools |
---|---|
File size | 47.23MB |
Number of files | 150 |
Latest version | 1 |
Latest release date | 2021-12-13 02:43:12 |
First release date | 2013-06-19 11:29:45 |
Supported Unity versions | 2018.4.2 or higher |
New: Full Unity 5 support!
The Ultimate Fracturing & Destruction Tool is a Unity editor extension that allows you to fracture , slice and explode meshes into shards.
It also allows to visually edit behaviors for all in-game destruction events like collisions and projectile impacts. This enables to trigger sounds and create dust or explosion particles without any scripting.
Includes four different sample scenes!
Demo (webplayer) | Demo (Win) | Demo (Mac)
Video | Doc & Help | Forum thread
Works on Unity 3.5/4.x/5 (No Pro required)
Compatible with our Concave Collider
Features:
- Includes sample scenes for quick learning
- Includes full source code
- Fracture / break / slice / explode an object.
- Supports BSP & Voronoi fracture algorithms
- Imports externally fractured objects (RayFire...)
- Structural behavior and shard interconnection
- Detects mesh islands generating chunks
- Maps the interior of the broken mesh
- Event editor for particles, prefabs & sounds
- Compound object fracturing support
- Integration with our Concave Collider tool
- Tested with PlayMaker and ProBuilder
- Many parameters to play with!
Turn your assets into fully destructible objects!
The Ultimate Fracturing & Destruction Tool is a Unity editor extension that allows you to fracture , slice and explode meshes into shards.
It also allows to visually edit behaviors for all in-game destruction events like collisions and projectile impacts. This enables to trigger sounds and create dust or explosion particles without any scripting.
Includes four different sample scenes!
Demo (webplayer) | Demo (Win) | Demo (Mac)
Video | Doc & Help | Forum thread
Works on Unity 3.5/4.x/5 (No Pro required)
Compatible with our Concave Collider
Features:
- Includes sample scenes for quick learning
- Includes full source code
- Fracture / break / slice / explode an object.
- Supports BSP & Voronoi fracture algorithms
- Imports externally fractured objects (RayFire...)
- Structural behavior and shard interconnection
- Detects mesh islands generating chunks
- Maps the interior of the broken mesh
- Event editor for particles, prefabs & sounds
- Compound object fracturing support
- Integration with our Concave Collider tool
- Tested with PlayMaker and ProBuilder
- Many parameters to play with!
Turn your assets into fully destructible objects!