FPS Ultimate Survival Template

$39
Publisher Eonir Studio
File size 3.21GB
Number of files 1398
Latest version 1
Latest release date 2022-04-25 10:48:21
First release date 2020-05-22 08:47:14
Supported Unity versions 2018.4.2 or higher

UST Ultimate Survival Template

Presenting and setting up asset :


Currently in reworking

Follow every news on discord,the progress on Trello or see patch note HERE!
https://discord.com/invite/wXR2mWY


Youtube playlist

Demo

Patch note versions


Discord

Feel free to contact me :)


You can find same survival asset but separated by system starting by Inventory, weapon and ammo system HERE


Addons :

Electricity System


You may not want every system so I make a simple bool to enable or disable some system and try to make others easy to disable ^^


Features :


- Showcase scene


- FPS controller

Headbobing, idle breathing, fall damage based on height and gravity. Foot steps sound based on surface material


- Swimming


- Vitals

Use vitals or not with a simple bool !

Health, stamina, oxygen, hunger, thirst, depleting with time.


- Sleeping system

Sleep 3h-6h-12h. Vitals depleting with sleeping time


- Zones

Damage, damage on time, poison, heal, restore hunger and thirst.


- Day and night cycle

With adjustable min/max light, bounces, ambient, fog


- Weather system

Sun, rain, snow. With chance to change weather, timer for weather, gameobjects get wet on rain and snow.


- Weather zones

Define rainy, snowy, sunny zones by entering/exiting


- Visual effects

Under water effect, rainy/snowy effect, gas mak effect


- Consumable items

Instant use or use with timer.


- Equipment system

Stats armor (reducing damage) and precision (reducing spread), poison resistance


- Team AI

Team AI based. AI not in same team will fight eachother. AI in player team will be passive to him


- Enemy ranged AI

Spawner, field of view, wandering, chasing, shooting, looking for player when loose view at it and leaving player run away at distance, looting items. Respawn or destroy itself after a timer


- Enemy melee AI

Spawner, field of view, wandering, chasing, attacking, looking for player when loose view at it, leaving player run away at distance. Respawn or destroy itself after a timer


- Animals AI

Wandering, running away at player distance with chance to attack the player, looting items.


- Weapons system

Idle breath, camera recoil, weapon recoil, weapon movement all by script !

Decals and Fx for differents materials, min/max damage per bullets, spread, bullets per shot, etc...


- Durability system

Use or not with a simple bool; Weapons got durability and be break at 0


- Ammo reload system

Different ammo type, normal, fire, explosive


- Weapon attachments system

Use or not with a simple bool.

Front, light, aim and magazines size; Unlimited ^^


- Build System

Fundation, wall and floor with health and 3 differents materials, using resources to build.


- Placeable System

Place any object you want with a few setup !


- Learn craft System

Create a scriptable object with what you want the player can learn and give it to an item !


- Craft System

Easy to implement as simple as create/use a scriptable object and populate with it.

Timer to craft, amount to craft, queue


- Furnace System

Implement a meltable resource just with creating scriptable object.


- Cook System

Just populate a field with your cooking recipe


- DigSystem

List of item which can be loot on digging, their amount and chance to have an item


- Paper note / Books System

Let a note or even an entire book story quest to the player !


- Shop/Exchange System


- Save/load System


- Gathering system

Chance to drop, possibility to drop two differents items


- Xp and leveling for gathering system


- Inventory System

Hotbar, inventory and equipment panels


- Backpack System


- Stackable and splitable items


- Storage / loot box


- Pickup and drop item


- Tooltip


- Ladders


- Moving platform


- Enter / exit multiple vehicles


- Third person view, FPS view and External side view in car

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