Publisher | aimsoundstudio |
---|---|
File size | 15.25MB |
Number of files | 20 |
Latest version | 1 |
Latest release date | 2019-11-04 11:53:26 |
First release date | 2018-03-20 06:01:22 |
Supported Unity versions | 2018.4.2 or higher |
It’s not an audio files package, it’s the prefab that you can directly use in your FPS game!
We use over 40 audio files to create 5 guns with different fire rate and sound.
The machine gun is based on the loop audio file, our design makes the end sound connect seamlessly with the loop sound, and keeps the low CPU and memory cost at the same time.
You can also choose 1 shot, 2 shots, 3 shots or any number of continuous shots on your need.
Every gunplay effect sounds random as it's blended by multiple sources.
Sound can be switched from stereo to 3D sound automatically by the distance from the listener, you can also set your own roll-off curve.
We designed indoor and outdoor reverb effects in every gun sound. You can switch between different environments, and don't have care about CPU cost in calculating reverb because it based on the pre-recorded real world reverb.
You can preview gun sounds in the inspector.
All you need to do is just drag and drop the resources onto your scene, then call the audio function respectively.
Support
Email: [email protected]
If you need more gun sounds in your game but are currently not available in our store, please feel free to email us! We will be most excited to create your desired sound for you!
We use over 40 audio files to create 5 guns with different fire rate and sound.
The machine gun is based on the loop audio file, our design makes the end sound connect seamlessly with the loop sound, and keeps the low CPU and memory cost at the same time.
You can also choose 1 shot, 2 shots, 3 shots or any number of continuous shots on your need.
Every gunplay effect sounds random as it's blended by multiple sources.
Sound can be switched from stereo to 3D sound automatically by the distance from the listener, you can also set your own roll-off curve.
We designed indoor and outdoor reverb effects in every gun sound. You can switch between different environments, and don't have care about CPU cost in calculating reverb because it based on the pre-recorded real world reverb.
You can preview gun sounds in the inspector.
All you need to do is just drag and drop the resources onto your scene, then call the audio function respectively.
Support
Email: [email protected]
If you need more gun sounds in your game but are currently not available in our store, please feel free to email us! We will be most excited to create your desired sound for you!