Publisher | ChamferZone |
---|---|
File size | 108.37MB |
Number of files | 6 |
Latest version | 1 |
Latest release date | 2016-06-07 08:52:24 |
First release date | 2016-06-07 08:52:24 |
Supported Unity versions | 2018.4.2 or higher |
Triple A quality model and textures of a MK2 Grenade, free to use for your FPS Unity project! If you like the quality of this asset check out the “Ultimate FPS Weapons Pack” which got you covered with over 22 triple A quality modern weapons for your projects.
What's in it?
Brought to you by Senior 3D Artist Tim “chamferzone.com” Bergholz this free Grenade is ready for you to make use of in any Unity project.
The intended use for these models and its textures are first person shooters. Polycount is equal to current generation games.
High resolution textures exported out of Substance Painter. Materials, meshes and texture names follow an easy to understand naming convention. Every element per weapon which requires animation has been detached and given the proper name. Each weapon material has the same name as the textures for it. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself.
Important note: Rig, animations, arms or sounds are not included! Weapon models and textures only.
Technical Details
Texture Size: 4096x4096
Physically-Based Rendering: Yes
Vertex Count Grenade: 3048
LODs: None
Number of PBR Textures: 4 (Base Color, Metalness, Roughness, Normal, Ambient Occlusion)
Intended Platform: Desktop
Naming Conventions:
WPN_ = Weapon Mesh
WPNM_ = Weapon Material
WPNT_ = Weapon Texture
Contact:
In case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.
https://www.facebook.com/ChamferZone
What's in it?
Brought to you by Senior 3D Artist Tim “chamferzone.com” Bergholz this free Grenade is ready for you to make use of in any Unity project.
The intended use for these models and its textures are first person shooters. Polycount is equal to current generation games.
High resolution textures exported out of Substance Painter. Materials, meshes and texture names follow an easy to understand naming convention. Every element per weapon which requires animation has been detached and given the proper name. Each weapon material has the same name as the textures for it. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself.
Important note: Rig, animations, arms or sounds are not included! Weapon models and textures only.
Technical Details
Texture Size: 4096x4096
Physically-Based Rendering: Yes
Vertex Count Grenade: 3048
LODs: None
Number of PBR Textures: 4 (Base Color, Metalness, Roughness, Normal, Ambient Occlusion)
Intended Platform: Desktop
Naming Conventions:
WPN_ = Weapon Mesh
WPNM_ = Weapon Material
WPNT_ = Weapon Texture
Contact:
In case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.
https://www.facebook.com/ChamferZone