Publisher | Kajaman |
---|---|
File size | 5.91MB |
Number of files | 128 |
Latest version | 1 |
Latest release date | 2018-09-05 09:23:04 |
First release date | 2018-09-05 09:23:04 |
Supported Unity versions | 2018.4.2 or higher |
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A FREE sample of a HUGE pack of low poly photorealistic cars to populate parking lots, streets and highways with.
Everything is optimized so that you can use it in big numbers and/or low spec machines.
The free sample contains two cars - one car type in two different colors.
In the Full Gigapack , there are staggering 300 different cars
20 cars of different types and sizes in 15 colors each.
Two LODs.
Full model with separate wheels (500 – 600 triangles) and “Box” model with just 60 – 100 triangles. Premade prefabs with LOD groups setup.
Single mesh variant of full model to make static cars even less resource demanding.
An optional simple 2 triangle mesh shadow bellow the car. The ultimate low resource shadow solution.
One texture/material per model.
Two texture variants. The first is of a static car. The second one has the wheel “Smudged” by rotation. You can tell the smudged variant by a capital S at the end of its name.
Debranded – all logos and names removed
Five different premade prefabs differing mainly in shadow solution. Unity, projected, simple mesh, single mesh and box.
Thanks for rating.
If you like these, consider getting the Full Gigapack
Enjoy!
A FREE sample of a HUGE pack of low poly photorealistic cars to populate parking lots, streets and highways with.
Everything is optimized so that you can use it in big numbers and/or low spec machines.
The free sample contains two cars - one car type in two different colors.
In the Full Gigapack , there are staggering 300 different cars
20 cars of different types and sizes in 15 colors each.
Two LODs.
Full model with separate wheels (500 – 600 triangles) and “Box” model with just 60 – 100 triangles. Premade prefabs with LOD groups setup.
Single mesh variant of full model to make static cars even less resource demanding.
An optional simple 2 triangle mesh shadow bellow the car. The ultimate low resource shadow solution.
One texture/material per model.
Two texture variants. The first is of a static car. The second one has the wheel “Smudged” by rotation. You can tell the smudged variant by a capital S at the end of its name.
Debranded – all logos and names removed
Five different premade prefabs differing mainly in shadow solution. Unity, projected, simple mesh, single mesh and box.
Thanks for rating.
If you like these, consider getting the Full Gigapack
Enjoy!