FM Network 2.0

$19
Publisher Frozen Mist
File size 263.86kB
Number of files 18
Latest version 2
Latest release date 2024-04-09 09:51:11
First release date 2022-08-11 08:16:13
Supported Unity versions 2018.4.2 or higher

-> Check out the latest FM Network 3.0: https://u3d.as/31rp


Webpage | Main Forum | Support Forum | Youtube | Docs & APIs

FM Network 2.0 is a plugin for Unity3D, which provides you a simple, flexible networking solution using UDP. It’s also part of our popular full package “FMETP STREAM”.


Recent Exhibited Artworks with FM Network:

Manegir Shaman's Robe(iPad Remote Control)

Numinchen Shaman's Robe(iPad Remote Control)

Reindeer Tack and Saddle Bags(iPad Remote Control)

Virgin of the Rock(Stream Vive Trackers to iPads)


[Updates v2.000]

1. Supported New Network Type: Data Stream

This network type allows you to receive raw udp data stream from StereoPi(UDP or TCP), Gstreamer. Meanwhile, it simplifies the usage of unicast, multicast, and broadcast for sending or receiving raw UDP with ease.

2. Added Reliable Send option(*experimental feature)


UDP Networking With Simple Commands:

SendToAll("Hello World");

SendToOthers("Hello World");

SendToServer("Hello World");

SendToTarget("Hello World", "IP Address");

SendToAll(byte[]);

SendToOthers(byte[]);

SendToServer(byte[]);

SendToTarget(byte[], "IP Address");

Example of sending in one line function:

FMNetworkManager.instance.SendToAll("Hello World");

FMNetworkManager.instance.SendToTarget("Hello World", "192.168.123.123");

Reliable UDP Feature(*experimental feature, please be reminded):


SendToAllReliable(); SendToOthersReliable(); SendToTargetReliable();



It’s a cross-platform networking solution, which is focusing on local network stream, involves the key features below:


# Auto Network Discovery & Connect

# Simple Send & Receive with Message or Byte[]

# Smooth Sync Network Objects

# Server <=> Clients

# General Send Type: All, Server, Others, Target IP

# Added Large File Sender Example

# Cross Platform: iOS/Android/Mac/PC/Linux/UWP…etc

# All Written in C#, easy to modify if necessary.


*advanced live streaming solution in FMETP STREAM

Support: [email protected]

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