Flipnote - Texture-based Skeletal Animation

$29
Publisher Nakata Nobuyuki
File size 36.73MB
Number of files 211
Latest version 1.0.1
Latest release date 2020-11-03 02:19:21
First release date 2018-11-06 01:03:09
Supported Unity versions 2018.4.2 or higher

Flipnote is an encoder & decoder tool of bone weights on each vertex and matrices on each bone. This tool enables us to animate meshes without using SkinnedMeshRenderer component.


Features:
- Animation without SkinnedMeshRenderer
- Compatible with GPU Instancing
- Bone positions are accessible from Shaders
- Support Normals and Shadows

Limitation:
- Tested only on some hardwares on Windows
- GPU must support Vertex Texture Fetch functionality
- Humanoid model is not supported yet


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