FlexCompiler

Sean Z.

(15)
$11
Publisher Sean Z.
File size 559.39kB
Number of files 5
Latest version 1
Latest release date 2020-05-04 06:33:10
First release date 2017-02-02 06:05:20
Supported Unity versions 2018.4.2 or higher
UPDATED for Unity 3D 2019

Introduction

FlexCompiler is a Unity3D editor extension intended as a handy tool for both asset publishers and game developers. It’s a simple GUI wrapper for csharp compilers(mcs, gmcs, smcs, csc, roslyn, etc.) to turn source codes to assemblies(dlls) right in Unity editor. It also features a basic obfuscation functionality(currently experimental).

What for?

- For publishers: to close source
- For developers: to reduce project re-compiling time

Features

- Simple workflow: drag - drop - compile
- Xml Documentation generating
- Assembly information configuring
- Compilers switching
- Preprocessor directives parsing
- Build arguments customizing
- Compiler tasks importing/exporting
- Chained/dependency tasks support
- Obfuscation support
- C# 7 Feature support

Documentation and Tips
flexframework.net

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