Publisher | Chris Kugler |
---|---|
File size | 2.15MB |
Number of files | 238 |
Latest version | 1 |
Latest release date | 2018-11-06 10:57:11 |
First release date | 2016-04-29 10:18:22 |
Supported Unity versions | 2018.4.2 or higher |
This pack includes the source code from my first person RPG, Dungeoneer, which is available on the IOS and Android app stores. Please note that artwork from the mobile app was separately licensed and is not included in this package.
DocumentationDemo
Features Include:
- Turn based combat system featuring a classic menu based combat system. In addition to normal attacks the player can use items, spells, defend, or retreat.
- Combination random encounter and stationary over-world boss enemies.
- Maze based levels generated via jpg image files. Pixel color defines if it's a wall or open floor, treasure chests, and boss encounters.
- Floor metadata configured via XML files for each floor. Encounter rate, enemy strength, monster metadata and rate of appearance.
- Game Settings to control BGM and SFX Volume
- Stores for buying items, equipment, and spells as well as an Inn for recovering between dungeon crawls.
- Save and Load game state from anywhere in the game.