Publisher | Final Factory Studio |
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File size | 1.11MB |
Number of files | 209 |
Latest version | 2 |
Latest release date | 2024-05-31 10:59:12 |
First release date | 2017-07-20 08:08:22 |
Supported Unity versions | 2018.4.2 or higher |
Tagger is an easy-to-use asset to tag and multi-tag GameObjects and prefabs.
For sorting and general clarity, tags are group-able, sort-able, and color-able.
Tagger's ultimate goal was to achieve the best possible performance, even with many GameObjects or complex searches.
Together with simple UI-based creation and assignment of tags.
If you write your own tagger data loader, it is possible to save and load at run-time. This means you can create/delete tags in run-time.
Long-term support. Tagger has been available since September 2017. I still support Tagger and add customer requests.
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