Publisher | Paroxe |
---|---|
File size | 1.36MB |
Number of files | 32 |
Latest version | 2.0.3 |
Latest release date | 2016-05-03 06:14:26 |
First release date | 2015-02-13 10:13:18 |
Supported Unity versions | 2018.4.2 or higher |
Filmic Tonemapping Deluxe brings a powerful and easy to customize tonemapper to Unity. It is based on a true flexible and intuitive H&D sensitometry curve calibrated for games instead of a unadaptable low quality approximation used by most other tonemappers (ACES approximation, Hable, Photographic, …).
It will make your game and scene look more physically accurate by adding depth to the colors where it matters.
Since version 1.2, a high quality histogram based eye adaptation effect have been added. This effect is able to simulate how human eyes adapt to lighting while keeping an optimal contrast and white point.
More details: FORUM
Compatible with unity 4.6+ and Unity 5
TONEMAPPING FEATURES
* Easy to customize dark colors (toe) and bright colors (shoulder)
* More physically accurate than most tonemappers
* HDR Filters (saturation and sharpness)
* LUT support for color grading
* Optimized GPU code
EYE ADAPTATION FEATURES
* Natural light adaptation
* Keep an optimal contrast between colors
* No unstable flickering exposure
* Optimized GPU code with two performance profiles
* Real-Time histogram visualization
It will make your game and scene look more physically accurate by adding depth to the colors where it matters.
Since version 1.2, a high quality histogram based eye adaptation effect have been added. This effect is able to simulate how human eyes adapt to lighting while keeping an optimal contrast and white point.
More details: FORUM
Compatible with unity 4.6+ and Unity 5
TONEMAPPING FEATURES
* Easy to customize dark colors (toe) and bright colors (shoulder)
* More physically accurate than most tonemappers
* HDR Filters (saturation and sharpness)
* LUT support for color grading
* Optimized GPU code
EYE ADAPTATION FEATURES
* Natural light adaptation
* Keep an optimal contrast between colors
* No unstable flickering exposure
* Optimized GPU code with two performance profiles
* Real-Time histogram visualization