Fast & Easy Builder

$49
Publisher Little Worlds Studio
File size 650.34kB
Number of files 71
Latest version 1.0.1
Latest release date 2014-03-25 09:52:01
First release date 2014-02-21 06:38:13
Supported Unity versions 2018.4.2 or higher
*** Requires Unity Pro ***

Showcase

Fast & Easy Builder is an extension to the build process done by Unity.
It drastically trims down the time you spend setting your project for a target device and a distribution platform. Setup your build parameters once in one window; rebuild multiple versions on multiple platforms in 2 clicks.

COMMON Features (PC/Mac/iOS/Flash/Web/Android)
* Generate builds for PC, Mac, iOS, Android, Web and Flash: Setup once, re-build with 2 clicks
* Pack only the resources and streaming assets your build needs in order to keep it as small as possible
* Save all of these settings (iOS Freemium, Android Premium, PC multi-languages EFIGS, ...) in one or several profiles and build the version you want with just 2 clicks
* Scenes Manager: Chooses scenes to build per platform
* Icons Manager: Select Icons you want for each build (iOS, Android (pre and post 4.3), PC and Mac) with different sets of icons per platform, depending on Free/Paying versions
* Handles Splash Images (PC, Mac, Android, iOS)
* Handles Global Defines for the project, to activate or deactivate features depending on version
* AssetBundle Generator
* Specifies Product Name (PC, Mac, Android)
* Saves build destination folder per platform
* Generates build log (displayed live during build and automatically saved after build complete)
* Inspect and control build progress step by step and abort anytime you want
* All in one window

ANDROID Additional Features
* Pack and combine the Android plugins your build requires
* Set the Android Manifest and Property List files accordingly to your needs
* Manages Android keys and stores (Amazon, Google Play, etc.)
* Handles main Android permissions (INTERNET, ACCESS_NETWORK_STATE, ACCESS_WIFI_STATE, READ_PHONE_STATE, vending.BILLING)
* Handles main Android plugins (Google Play Downloader and In-app Billing, Amazon In-App Purchasing, Facebook SDK, AdMob, Chartboost, Mobile App Tracker, GameHouse, WildTangent) and you can fairly easily add your own
* Copies required binaries, libraries and resources (also merges same XML files together)
* Generates Manifest accordingly
* Handles Google Play Key and Facebook App ID
* Sign the APK in one click
* Can install APK automatically if the Android device is plugged in
* First Light Google Play build in order to set available permissions (and generate the OBB file)
* Generates Android Bundle ID
* Checks if Android SDK and JDK locations are linked properly
* Run the Android Profiler and Android Monitor with one click

iOS Additional Features
* Select the languages you want for each build (EN, FR, IT, GE, SP, NL, PO, SW, PL, JP, KR, CN, RU, etc.)
* Prevents XCode project overriding by copying only required files in order to keep project settings
* Handles Facebook App ID
* Patches iOS Property List files (Facebook, CFBundleLocalizations, UIStatusBarHidden, UIRequiredDeviceCapabilities (in order to disable devices < iPhone 4))
* Handles iOS Achievements icons

MAC Additional Features
* Select the languages you want for each build (EN, FR, IT, GE, SP, NL, PO, SW, PL, JP, KR, CN, RU, etc.)
* Patches Mac Property List files for localizations
* Generates Mac UnityPlayer.icns file with iconutil
* Sign the Mac App in one click
* Rename the Mac App in one click

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