Publisher | Poly Ninja |
---|---|
File size | 1.41GB |
Number of files | 1561 |
Latest version | 1 |
Latest release date | 2024-04-24 07:50:17 |
First release date | 2024-04-24 07:50:17 |
Supported Unity versions | 2018.4.2 or higher |
- As presented in the two 1x1km fully build demo scenes, Winter Realm, and Spring Realm, this bundle of assets can be used to create amazing level designs, from vast forests, green grassy fields, snowy mountain highlands, fantasy villages, houses with interiors,temples, and deep caves and dungeons. Every demo scene has 3 light scenarios, daylight, sunset, night. Winter Realm also has a snow storm demo scene, where all the included particle systems are put to good use.
- The pack can be used on mobile and desktop platforms, and with the help of GLEY, I've also included a special tool for optimizing levels, called CameraCulling, that will allow you to set different culling distances for layers and lights. Also a special thanks to SICS Games for the URP Toon Shader
Included in the pack :
- Winter Realm Demo Scene - A snowy 1x1km ready to use winter landscape, that has 3 villages and many other locations for you to explore
- Snow - The snow on the assets is created by using separate meshes with LODs, all the snow meshes use a single toon material
- Spring Realm Demo Scene - A totally different scene and season with grassy fields, flowers and tall trees inspired by anime
- Mobile Scenes - Both demo scenes have mobile ready examples, just make sure you use the provided settings , and Camera Culling to get the best performance
- 86 Exterior Props - Barrels, wood piles, fences, bridges ,
- 41 Interior Props - food, candles, chairs, tables, shelves, pottery etc
- 8 Buildings - small and large houses, stone cabin and a tavern with snow variants and with full interiors
- 159 Rocks, Cliffs and Boulders - from small to large, from short to tall, stairs, enough to create a rocky landscape
- 117 Trees / Pine Trees - Tall and short, small and large, green, colorful or snowed, with LODs
- 47 Temple Props - Modular elements and pre built temples
- 17 Mountains / Canyons / Hills - Low poly geographical formations with snowy variants
- 21 Particle and Weather Prefabs - Optimized snowfall, snowstorm, falling leafs, ground fog, fire, smoke, sparks etc
- Dungeons and caves - Hidden underground tunnels, compatible with the mountain assets, decorated deep treasures
- Toon Shaders - Most of the assets use a toon SRP / URP shaders, that will unfortunately look slightly different on each platform
- Camera Culling - A special tool for optimizing open world levels, check documentation
- 110 Materials - Ceramic, wood, metal etc , most use hand painted tileable textures, while the trees and vegetation use packed textures
- 7 Skybox Textures - 7 different skyboxes for 7 different light scenarios
- Post Processing Profiles - 7 different assets, for SRP and URP, custom made for each light scenario