Publisher | WS Dream Studio |
---|---|
File size | 209.84kB |
Number of files | 9 |
Latest version | 1 |
Latest release date | 2015-04-16 06:01:24 |
First release date | 2015-02-05 09:17:25 |
Supported Unity versions | 2018.4.2 or higher |
This plugin converts unity mesh model to a new extended Winged-Edge Mesh model.
To do that, It uses vertex and triangle arrays of unity mesh.
In this way you can acquire following informations about mesh:
WSVertex:
---------
- Neighbour vertices of a given vertex either sequentially or non-sequentially
- Edges and triangles shared by this vertex.
- Whether two vertices are neighbour or not.
WSTriangle:
-----------
- Neighbour triangles of a given triangle.
- Vertices and edges forming given triangle.
WSEdge:
-------
- Vertices forming a given edge.
- Left and right triangles of a given edge.
- Left and right successor edges of a given edge.
- Left and right predecessor edges of a given edge.
- Whether a given edge is boundary edge or not.
Note : 65K faces takes nearly 0.9 second in i7 cpu.
In this way you can acquire following informations about mesh:
WSVertex:
---------
- Neighbour vertices of a given vertex either sequentially or non-sequentially
- Edges and triangles shared by this vertex.
- Whether two vertices are neighbour or not.
WSTriangle:
-----------
- Neighbour triangles of a given triangle.
- Vertices and edges forming given triangle.
WSEdge:
-------
- Vertices forming a given edge.
- Left and right triangles of a given edge.
- Left and right successor edges of a given edge.
- Left and right predecessor edges of a given edge.
- Whether a given edge is boundary edge or not.
Note : 65K faces takes nearly 0.9 second in i7 cpu.