EviLA's RPG Pack For Invector

FREE
Publisher EviLA's Unity Assets
File size 4.27MB
Number of files 198
Latest version 1.2.3
Latest release date 2018-10-09 10:25:07
First release date 2017-10-31 07:56:21
Supported Unity versions 2018.4.2 or higher

Due to personal health reasons, I have been asked to take a break from work. As a result I won't be able to provide faster updates like usual as I need to rest a bit more than usual. I apologize for this. At this point, I have to drop working in general and get a few months off from work. If this is the case, I will not deprecate the package, but I will leave it for free on the asset store for a while as I cannot guarantee support like I did up until now. The intention is to also refund those who bought the RPG pack after October. Thank you for your understanding.

Works With Unity 5.6.4 until 2018.1
The package has been uploaded to asset store for the following official Unity Releases
Unity 2018.1.1f1 Unity 2017.3.0f3 Unity 2017.2.0f3 Unity 2017.1.2f1 Unity 5.6.4f1
|| FORUM || TUTORIALS ||

The RPG pack for Invector from EviLA's Assets is a collection of systems and scripts meant as a starting point for those of you trying to build an RPG on your own.

REQUIRED

The addon requires that Invector Character Controller be added to your project to work. The following versions of the Controller are supported.

Melee Combat v2.3.2
Shooter v1.2.2


NOTE : You will come across errors when you unpack this package, stay calm and read the instructions in the manual.

The addon delivers

1. A quest system that allows you to add different quests to your game and modify them with several attributes to create variety and uniqueness among quests.

2. A runtime spawning system that works hand in hand or without the quest system above, to help you spawn enemies on meshes and terrains.

3. A vendor system, where you create sellers for various items. The vendor system comes with a currency system as well.

4. A persistence system, that helps you save and load your game. It is very extensible and requires a moderate level of scripting knowledge to work with.

5. An experience system, which comes with two different prebuilt levelling/experience functions with the ability extend and add your own. It is extensible but requires a moderate level of scripting knowledge to work with.

6. A stat system that comes bundled with the experience system, where you're able to set specific trends, for certain properties of the player or items that can be improved upon leveling up. For example player health or weapon damage, stamina costs etc. Fall off curves can also be determine how a trend behaves as the player levels up.

7. A menu system example that works in sync with the persistence module of the RPG Pack.

However, you must always keep in mind that this RPG pack is not intended to solve all of your problems and is not intended to make the exact game you have in mind for you, but it will get you started with a lot of things that will otherwise take you a good few months to develop or put together.

Doesn't mean that I will not be supporting you when you run into an issue. I will pitch in wherever possible to give you a hand with the limited time I can spend on this addon with my actual day job.

It also helps that the scripts will be continuously supported and updated in correspondence to all updates to Invector controller.

If any third party integrations are needed, I'll be happy to take a look and see what I can do if I own the asset.

REFUND POLICY : Kindly note that refunds will not be entertained for this addon, simply for the reason that once you buy the addon you've got access to the code and at the end of the day when I refund, you'll have the code and the money both. If you want to know about the addon before you purchase, kindly go through the tutorials which will give you an overview of what the addon does. If you feel the need to discuss more you can always hail me over the Invector forum or drop me a message on Unity.