Publisher | Stand Off Software |
---|---|
File size | 39.37MB |
Number of files | 51 |
Latest version | 1 |
Latest release date | 2015-02-24 08:48:47 |
First release date | 2015-02-24 08:48:47 |
Supported Unity versions | 2018.4.2 or higher |
This controller and camera system does everything that you would expect from a modern RPG or MMO. Using Unity's Mecanim animation system simplifies the overall control of your character's moving parts. This package provides an excellent way to quickly put a character controller in your game. Many options are available that allow the developer to configure the script to work as desired without the need to modify the code. However, the code is straightforward and well documented with comments, providing all the assistance you need to modify existing features and add your own.
Features:
-Orbit the camera around the character both vertically and horizontally with the left mouse button.
-Turn the character and orbit vertically with the right mouse button.
-Configure input axes for move, turn, and strafe options.
-Provide "Run" action.
-Provide "Jump" action.
-Strafe the character instead of turning while the right mouse button is held.
-Zoom the camera in and out with the mouse wheel.
-Fade the character, eventually disappearing completely, when the camera comes close.
-Ensure that the view to the character is never obscured as you orbit around it, thanks to the anti-clipping camera.
-Detect when the character is falling and has landed and provide the proper action.
-Switch between RPG and FPS modes.
What is included:
-2 Mecanim animation controllers
-Essential Control script
-Camera Manager script
-3 Prefabs to easily add the controller to your game
-Demo scene
-All source code
-Extensive Documentation
Webplayer Demo
Note: The package does not include the animations seen in the webplayer demo and the video. It does include some sample animations for quick and easy testing. You will probably want to provide your own, production quality animations for your finished product.