Publisher | RafaelMatos |
---|---|
File size | 14.40MB |
Number of files | 9014 |
Latest version | 1.5.0 |
Latest release date | 2023-12-11 03:05:16 |
First release date | 2023-12-11 03:05:16 |
Supported Unity versions | 2018.4.2 or higher |
⭐TERRAIN / PROPS / DECORATION
✅ Several terrains variations with lots of possibilities to create a rich environment
✅ Auto-tiling support using Tiled Map Editor
✅ Detailed walls with transition tiles to go from the curved wall to straight wall and vice-versa.
✅ Multilevel environment support
✅Detailed water tiles and FX like bubbles popping, pixel art style particles and more
☑️ Animated chests
☑️ Spider webs
☑️ fog(pixel art style)
☑️ Crates (with water animations)
☑️ Sewer hole
☑️ Skeleton parts (with water animations when placed on water)
☑️ Several Pipes, 2 with water stream animation (small, medium, big and giant)
☑️ Animated Torches (with different styles of lighting)
☑️ Secret/Rustic lab with capsules, tables, steam engine, testing tubes
☑️ and much more
*Notes
-Unity's Rule tile system alternative
Since Unity's default rule tile system is somehow limited and does not cover some aspects of autotiling out of the box, tilesets with multiple heights(e.g walls
with 2 or more tiles of height) have no rule tile setup. Also, whilst animated tilesets are setup and ready to use, no tile variation is set. In this case of no autotile, packs of premade corners are provided.
-TiledMap Editor alternative
All tilesets have full autotile support and this is as easy as selecting a brush for a specific tileset and start drawing.
2D Map Editor: Tiled Map Editor
Tiled Map Editor maps to Unity: Super Tiled2Unity (This should be imported to Unity as a package)
Sample Scenes:
-Standard Scene
-TiledToUnity Scene
⭐CHARACTERS
✅ Mutant Rat with idle, run, attack 1, attack 2, hurt and death animations
✅ Viper with idle, run, attack 1, hurt, hurt2 and death animations
✅Beholder (Boss like) with the following specifications:
➥ 'walk' (8 directions); Atk 1, 2 and 3, Death
➥ Attack 1 can only be initiated from back and front view but the beam loop have all directions.
➥ Attack 2 can only be initiated from back and front view
➥ Attack 3 can only be initiated from front view
➥ Attack 1 (beam), Attack 2 (projectile spawn) and Attack 3 (spin)
✅Tiny rat for the environment (side, back and front view with idle and run animations)
⭐FUTURE ROADMAP FOR THE 'EPIC RPG WORLD' SERIES
➥ Cemetery
➥ Crypt
➥ Sewers ✔
➥ The Depths of the Fortress
➥ The Great Citadel
Extra packs (requests) ⏳
➥ Lava/Volcanic area
➥ The Village
➥ Mountainous area (Asian style)
➥ Desert
➥ A series of characters pack for all assets previously released (I'm also considering doing 4-direction animations, including the ones already released)
❤️ Thank you for downloading EPIC RPG World - Sewers ❤️