Publisher | qiaofuwenlu |
---|---|
File size | 6.05MB |
Number of files | 73 |
Latest version | 1 |
Latest release date | 2020-07-09 02:32:11 |
First release date | 2020-07-09 02:32:11 |
Supported Unity versions | 2018.4.2 or higher |
This is an asset used to make assembly or disassembly functions.
It can be used in industrial virtual simulation assembly or similar assembly functions.
This asset is required “DOTween FREE”
You only need to configure it once according to the assembly or disassembly process,than you can switch to another process by Change an enumeration variable .
It can realize process management and three modes of assembly after configuration:
1. Automatic assembly of the next correct step, this mode can be used for learning.
2. Select the specified steps for assembly, which can be used for practice or examination.
3. Select specific parts for assembly because there may be many parts in each step.
There is a V8 diesel engine model in the asset that has been configured using the tools in the asset.
There are three videos on this asset page, which are:
1. Assets run in the Unity Editor.
2. How to use this asset.
3. The effect after the asset is made into AR (the asset does not include the AR effect, please make the AR content yourself)
It can be used in industrial virtual simulation assembly or similar assembly functions.
This asset is required “DOTween FREE”
You only need to configure it once according to the assembly or disassembly process,than you can switch to another process by Change an enumeration variable .
It can realize process management and three modes of assembly after configuration:
1. Automatic assembly of the next correct step, this mode can be used for learning.
2. Select the specified steps for assembly, which can be used for practice or examination.
3. Select specific parts for assembly because there may be many parts in each step.
There is a V8 diesel engine model in the asset that has been configured using the tools in the asset.
There are three videos on this asset page, which are:
1. Assets run in the Unity Editor.
2. How to use this asset.
3. The effect after the asset is made into AR (the asset does not include the AR effect, please make the AR content yourself)