Publisher | MobFarm |
---|---|
File size | 1.76MB |
Number of files | 28 |
Latest version | 1.1.2 |
Latest release date | 2023-10-16 12:09:11 |
First release date | 2022-02-24 07:31:11 |
Supported Unity versions | 2018.4.2 or higher |
Features:
- Streamlined design for maximum compatibility with existing frameworks, weapons, and art.
- Custom editor that includes visual arc references in the scene view. Supports multi-object editing.
- Two-axis system: separate rotator and elevator objects.
Multiple aim modes
- Direct mode aims directly at target - good for laser beams.
- Intercept mode to hit moving targets using linear intercept calculation.
- Ballistic mode to aim a projectile affected by gravity.
- Ballistic + Intercept aim to use a projectile affected by gravity to hit a moving target.
- Ballistics can use high arc or low arc solutions. Works with varying gravity strengths, even reverse gravity!
Universal placement
- Tracking is independent of turret orientation, motion, or parenting.
- Place turrets on any stationary or moving objects, at any angle - even turrets within turrets within turrets!
Additional Features:
- Base, rotator, elevator, and gun mounts do not have to be positionally aligned, allowing for creative and unusual turret styles.
- Separate turn and elevation rates.
- Rotation and elevation arc limits.
- Arbitrary at rest position.
- Audio support for movement sounds that change pitch and volume based on rotation speed.
- Built-in functions to ask if the turret is aimed at the target, if a target is within arc limits, and more.