Publisher | EF Studio |
---|---|
File size | 16.16MB |
Number of files | 56 |
Latest version | 1 |
Latest release date | 2022-06-15 02:41:15 |
First release date | 2022-06-15 02:41:15 |
Supported Unity versions | 2018.4.2 or higher |
🌱 Grass is placed on a transparent and split into chunks low-poly mesh generated from a specified terrain, which allows to add grass on top of any terrain without actually modifying or affecting the terrain itself.
🏷️ Features
• Supports shadows and additional lights (both features can be disabled for better performance)
• Supports fog and ambient lights
• Impostors (if enabled, replaces single grass blades with a grass sprite on a specified distance from the player)
• Translucency
• Simple interactivity (grass blades bend away from the player)
• Has custom Painting and Placement tools
• Placement mesh is split into chunks that support static batching
☠️ Limitations:
• Currenly only supports URP (2020.3+)
• Grass doesn't adjust when viewed from top-down
• Generates only low-poly blades (12 vertices max)
• Configuring impostors may be a bit tricky with a high translucency
Documentation for the package is available here