Publisher | Moodkie |
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File size | 242.11kB |
Number of files | 207 |
Latest version | 3.5.20 |
Latest release date | 2024-11-27 03:01:14 |
First release date | 2011-06-01 09:13:04 |
Supported Unity versions | 2018.4.2 or higher |
Contact Us | Guides | Docs | Forum | Discord | Getting Started
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★ On the Asset Store since 2011 ★
Why use Easy Save?
Serialize much more than other solutions...
Including classes, structs, GameObjects, Prefab Instances, Components, ScriptableObjects, Arrays, Dictionaries, Lists, HashSets, Queues, even References to Unity objects, and much more
For Amateurs...
It's easy to use and well documented, with or without code
For Experts...
A fast, feature-rich and extremely flexible save system
Regularly updated with new features...
Including Encryption, Compression, Cloud, PlayMaker actions, Caching, CSV Spreadsheets and File IO
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Compatible with
PC, Mac, Linux, Windows Universal, iOS, tvOS, Android, Oculus, Steam, WebGL
C#, Unity Visual Scripting, PlayMaker, Bolt
Integrate with other storage APIs such as consoles or cloud services**
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Fully documented
Guides | Examples & Tutorials | API Reference | Getting Started
Save using C#, or without code using AutoSave
Support for PlayMaker, Bolt and Unity Visual Scripting*
Access Easy Save from Bolt and Unity Visual Scripting graphs
Save and load using PlayMaker actions
Third-party NodeCanvas & FlowCanvas integration**
Save almost any type
Our serializer was designed specifically for Unity
Unlike other systems, it can even serialize references
Fast and lightweight serializer
Using a JSON serializer designed specifically for Unity
5-star customer support
via email, dedicated forum and Discord
Secure save data with encryption
Compact files with compression
Makes files 85% smaller on average
Save & load from the cloud
Upload to cloud database using PHP & MySQL
Cross-platform save system
Use save files & code on all supported platforms
Serialize data to spreadsheet
Much more flexible than PlayerPrefs
But just as simple to use
Unlike PlayerPrefs, it has File IO
Serializer stores data straight to file
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How do I use Easy Save?
See the Getting Started guide
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Contact Us | Guides | Docs | Forum | Discord | Getting Started
*PlayMaker, Bolt, NodeCanvas, FlowCanvas are purchased separately.
** We take no responsibility for third-party integrations or APIs, and support for them is provided by the third-party rather than ourselves.
Tags: save game system, load game, serialize, serializer, playerprefs, storage, upload, download, serialization, serialisation, serialiser, JSON, serialise, autosave, auto, save file, import, export file, encryption, cloud, excel, database, playerprefs, auto save, compression, gzip, es3