Publisher | JrCooler |
---|---|
File size | 888.08kB |
Number of files | 16 |
Latest version | 0.7.0 |
Latest release date | 2024-11-07 04:23:13 |
First release date | 2024-11-07 04:23:13 |
Supported Unity versions | 2018.4.2 or higher |
Overview
Easy Multiplayer's Messenger Tool offers a versatile alternative to Netcode for GameObjects RPCs. It’s designed to be accessible from any class, making it ideal for manager classes that need to share information without requiring a NetworkObject.
This tool also provides benefits like automatic serialization of nearly any data type, and it allows clients to send messages directly to each other without the need to manually set up a Client 1 -> Server -> Client 2 system.
Want to learn more before purchasing?
Explore my documentation to learn more about this asset, how it works, and why it’s beneficial for your development. For direct contact without the hassle of email, feel free to join my discord server!
Comparison (shows better on big screen)
- Feature | Messenger | RPCs
- ------------------------------------------------------------
- Ease of Use | Very Easy | Decent
- Redirection. | Yes | No
- Complex Serialization | JSON, automatically | Bytes, manually
- Dynamic/Generic Calling | Yes | Optional
- Performance | Good | Great
- Bandwith Usage | More | Less
Dependencies
- Netcode for Gameobjects (v1.6.0+)
- Newtonsoft Json
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