Easy Multiplayer - Invector - Shooter

$64
Publisher Cyber Bullet Games
File size 64.39MB
Number of files 4
Latest version 0.6.3
Latest release date 2023-02-15 02:53:30
First release date 2022-03-10 12:52:14
Supported Unity versions 2018.4.2 or higher
Requires:
* Mirror (Free)
* Invector Shooter Template v2.6.1b - 2.6.2c


Supports:
* Invector Base Locomtion Template
* Invector Melee Combat Template
* Invector Shooter Template
* Invector Mobile Addon
* Invector Top-Down Addon

DISCORD: https://discord.gg/2gVY42pjFc

YOUTUBE CHANNEL: https://www.youtube.com/channel/UCnmqZ8pqQlB9zXlGqjTK_Ag/playlists

PLANS/VERSION INFO: https://docs.google.com/spreadsheets/d/1xRHAn1sG_J9wZ4h4_xNMtRFXHfBiqNKRpHPEhvK-ZPo/edit#gid=0

Documentation Available Here:

https://cyberbulletgames.com/easy-multiplayer-invector-docs/

Want It Cheaper?
Look at my gumroad store, unity charges a crazy amount to host. That cost is passed to you. It's much cheaper on the gumroad store: https://cyberbulletgames.gumroad.com/

What Is This?
This contains all the components that you need to make invector multiplayer. This includes easy to use windows to quickly convert scenes, objects, or even your entire project to support multiplayer. Replaces invector components with the needed overridden and custom built components to smoothly send information to a server and have that transmitted to every client connected to it.

This does NOT support every single feature that invector does. Be sure to read the un-supported features below.

Pre converted invector example scenes included.

Features:
* Server Authoritative
* Client Side Prediction
* Server Reconcilation
* Decompilcation Protection
* Hit replay system for more accurate weapon hits across high latency networks
* Dedicated server or hosted mode supported
* Includes Pre-Converted Invector example scenes
* Huge documentation and youtube tutorial selections
* Free Cloudformation template for hosting on AWS built for you
* NO CCU Limit
 - You're only limited by the hardware you run your server on
* Pre-Built Network Manager (Completely Overriable)
* Invector Supported Features
 * Ragdoll Support
 * Saved states (Actions take prior to clients joining/after leaving persist)
  - Minus Ladders
 * Full Action Support
  - Position, Rotation, Scale, Looking
  - Rolling, Jumping, Climbing, Crouching, Falling
  - Generic actions
  - Ammo, Hit Effects, Etc.
 * Character Status Syncing
  - Health, Stamina, Dead
 * Complete Inventory Sync
  - Inventory Items, Equips, Drops, Unequips, Equips, etc.
 * Persistant breakables
 * Persistant chests (vItemCollections)
 * Melee AI Sync
  - All actions: Attacking, death, health, states, stances, etc.
 * Shooter Sync
   - Grenade throws, drops, explosions, damage, particle effects, etc. all synced
   - Weapon ammo syncronized
   - Weapon effects, animations, IK settings synced

UnSupported Features
This doesn't support every invector feature. If you need a specific feature and want to be 100% sure this is supported, please ask in the #general chat on the discord server.

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