Easy Grab VR

FREE
Publisher Spectacle VR
File size 868.83kB
Number of files 46
Latest version 1
Latest release date 2018-11-05 04:30:12
First release date 2018-05-04 05:30:31
Supported Unity versions 2018.4.2 or higher
Update
Hey folks,

First off, thank you for being so supportive and kind throughout the development, support, and management of this asset. Many of you have used this asset to drive larger experiences and interactions. I freaking love it.

Between a full-time job, side projects, and taking care of my family, I just don't have time to support Pocket Portal VR as fully as I'd like. With this in mind, I've decided to open source this Asset. Please download and enjoy!

Github : Easy Grab VR

If you'd like to hear more about whatever I work on next, give me a follow on Twitter.

Twitter : Twitter

So long and thanks for all the fish!

A drag and drop solution for full physics touch interaction in any VR Scene.

Compatible with :
✔ Vive
✔ Rift
✔ Steam VR
✔ Oculus SDK

Download a demo here:
Vive Demo here.

An easy to use object manipulation solution with configurable controller and hold settings, customizable pickup radius, and full physics support that can be enabled and disabled on individual objects as required. Drag and drop setup. Just add the SVGrabable component to any object in your scene and you are ready to go!

Also comes with pre-made buttons, levers, and sliders that support sound effects and haptics feedback. They are set up so it's easy to add your own custom actions when they are triggered.

Features
✔ Easy Setup - Just drop the prefab in your scene
✔ Works with SteamVR and Oculus SDK. Just choose which one you want to use in the custom editor window.
✔ Customizable pickup highlights and outlines that you can switch out easily.
✔ Change your controller settings to customize what button interacts with any object on a per object level.
✔ Customizable physics, have your controllers knock objects around, have objects collide with scene geometry (or not) while you are holding them. All customizable on a per object level.
✔ Built in haptics and sound effect support.
✔ Easy to use buttons, levers, and sliders built right into the asset.
✔ Written to work well with joints so you can make windows, doors, drawers, or whatever you want!
✔ Customizable pickup range, you can grab objects from a distance and they'll fly to your hand.
✔ Works in Unity Personal Edition
✔ Easy to configure, includes everything you need to quickly change settings.
✔ Comes with example scripts showing how to react to button, lever and slider state changes..
NOTE: Easy Grab does not support SteamVR 2.0 or the new Unity input system.

Check out the documentation!

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