Publisher | Julian Ryan |
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File size | 24.08kB |
Number of files | 2 |
Latest version | 1 |
Latest release date | 2015-09-16 09:56:17 |
First release date | 2015-09-08 06:45:20 |
Supported Unity versions | 2018.4.2 or higher |
Script that allows objects to automatically fade between the Main Camera and the target GameObject(usually a player). Simply pick the layers of objects that you wish to fade, a material with an alpha property, such as the fade or transparent rendering mode available to the standard shader, and you are good to go! It's a great asset for any fixed-perspective games.