Publisher | Xesin creations |
---|---|
File size | 34.01MB |
Number of files | 46 |
Latest version | 1.7.1 |
Latest release date | 2020-06-09 10:49:22 |
First release date | 2018-05-31 10:29:18 |
Supported Unity versions | 2018.4.2 or higher |
Easy to use cel shader for both Forward and Deferred Rendering pipelines. Comes with a multiple tweakable parameters like light steps, textures and culling.
This shader is based on the standard shader so if you change your existing material from standard this will grab all the textures and parameters.
Baked lighting is still in progress, so expect some artifacts on them.
Main features:
- Works on Forward/Deferred
- Based on Standard shader
- Dithering fade
- Vertex color support
- Includes a Terrain Shader (WIP)
- Easy usage
This shader is based on the standard shader so if you change your existing material from standard this will grab all the textures and parameters.
Baked lighting is still in progress, so expect some artifacts on them.
Main features:
- Works on Forward/Deferred
- Based on Standard shader
- Dithering fade
- Vertex color support
- Includes a Terrain Shader (WIP)
- Easy usage