Publisher | dypsloom |
---|---|
File size | 9.92MB |
Number of files | 193 |
Latest version | 1 |
Latest release date | 2020-09-02 09:40:14 |
First release date | 2020-07-15 11:09:09 |
Supported Unity versions | 2018.4.2 or higher |
Dyp The Penguin asset offers a complete project with simple yet powerful set of character scripts. It is a perfect starting point for prototyping. As a complete project it includes custom shaders, models, animations, etc...
Website • Documentation • Twitter • Discord
Features:
- Dealing & taking damage
- Dying & re-spawning
- Interaction
- Moving platforms
- Items
Includes:
- The Dyp Character model, animation and textures
- Crystals with a custom refractive shader
- Clouds with vertex defomation shaders
- Fish, pickaxe and snow ball items
Requirements:
- Unity version 2019.3
- TextMeshPro
- Cine machine
- Post processing stack
- Built-in Render pipeline or URP (URP uses its own shaders made in shader graph)
Limitations:
- Does not support HDRP
- URP shaders are different from Built-in and give a different result.
All custom shaders were created in Amplify Shader for the built-in render pipeline. The URP shaders were developed using the shader graph and are not equivalent to the Built-in shaders. They give a different result. The URP shaders include: Fresnel and Two Color Fresnel
Website • Documentation • Twitter • Discord
Features:
- Dealing & taking damage
- Dying & re-spawning
- Interaction
- Moving platforms
- Items
Includes:
- The Dyp Character model, animation and textures
- Crystals with a custom refractive shader
- Clouds with vertex defomation shaders
- Fish, pickaxe and snow ball items
Requirements:
- Unity version 2019.3
- TextMeshPro
- Cine machine
- Post processing stack
- Built-in Render pipeline or URP (URP uses its own shaders made in shader graph)
Limitations:
- Does not support HDRP
- URP shaders are different from Built-in and give a different result.
All custom shaders were created in Amplify Shader for the built-in render pipeline. The URP shaders were developed using the shader graph and are not equivalent to the Built-in shaders. They give a different result. The URP shaders include: Fresnel and Two Color Fresnel