DX11 Metaballs

$4
Publisher Benjamin Dudiak-Fry
File size 361.16kB
Number of files 27
Latest version 0
Latest release date 2018-11-15 11:49:11
First release date 2018-07-03 04:34:21
Supported Unity versions 2018.4.2 or higher
Support Email | Documentation

Super-fast Metaball mesh generation on the GPU.

Please note there is currently an incompatibility issue with AMD/Radeon hardware. Use on AMD hardware is not reccomended at this time.

DX11Metaballs can handle systems of over a thousand metaballs in milliseconds.

•Produces an indexed mesh as output.
• No CPU-readback bottlenecking.
• No custom shaders need to be written. Just apply materials you already have.

The output Mesh contains:
✓- Position
✓- Normal
❌- UV Coords

Note that DX11 Render API is required

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