Publisher | GAMEDEVWORKS |
---|---|
File size | 8.92MB |
Number of files | 47 |
Latest version | 2.3.1 |
Latest release date | 2022-11-09 11:13:17 |
First release date | 2020-03-19 02:20:14 |
Supported Unity versions | 2018.4.2 or higher |
Draw Debug Tools, help you visualize your game play, by providing many functions to draw shapes and tools to make development fast and enjoyable experience.
Full documentation: https://gamedevworks.com/dev-blog/draw-debug-tools-documentation/
FEATURES
+ Offers multiple functions to draw different shapes: line, box, sphere, capsule, arrow, cylinder, camera shape... and many many more
+ Works in editor scene and game view and builds
+ Works on all platforms
+ All Shapes are drawn and visible in both: scene view and game view
+ Visualize Raycast Hit infos and other datas are coming soon (Collision infos, Rigidbody forces, AI path….)
+ Offers an on-screen log message function
+ Easy to setup and easy to use
+ The package includes many examples that demonstrate how to use it
+ It has everything you need to visualize gameplay datas
+ Support VR
+ Optimized to work without impacting your game performance
+ Call draw functions from anywhere in your code
+ Support all rendering pipelines: HDRP, URP, SRP
+ Dedicated support
FUNCTIONALITIES
- DebugCamera: A detachable camera to help you move freely in your scene while running your game in editor or in standalone build.
- TimeControl: While in debug camera mode you can stop time, slow it down or speed it up.
- Object debug info: While in debug camera mode you can see the name of the object you are looking at, you also see the materials applied to that object, and other useful informations.
- FloatGraph: Visualize value changes of a given float variable.