Draw Debug Tools (DDT)

$14
Publisher GAMEDEVWORKS
File size 8.92MB
Number of files 47
Latest version 2.3.1
Latest release date 2022-11-09 11:13:17
First release date 2020-03-19 02:20:14
Supported Unity versions 2018.4.2 or higher

Draw Debug Tools, help you visualize your game play, by providing many functions to draw shapes and tools to make development fast and enjoyable experience.


Full documentation: https://gamedevworks.com/dev-blog/draw-debug-tools-documentation/


FEATURES
+ Offers multiple functions to draw different shapes: line, box, sphere, capsule, arrow, cylinder, camera shape... and many many more
+ Works in editor scene and game view and builds
+ Works on all platforms
+ All Shapes are drawn and visible in both: scene view and game view
+ Visualize Raycast Hit infos and other datas are coming soon (Collision infos, Rigidbody forces, AI path….)
+ Offers an on-screen log message function
+ Easy to setup and easy to use
+ The package includes many examples that demonstrate how to use it
+ It has everything you need to visualize gameplay datas
+ Support VR
+ Optimized to work without impacting your game performance
+ Call draw functions from anywhere in your code
+ Support all rendering pipelines: HDRP, URP, SRP
+ Dedicated support

FUNCTIONALITIES
- DebugCamera: A detachable camera to help you move freely in your scene while running your game in editor or in standalone build.
- TimeControl: While in debug camera mode you can stop time, slow it down or speed it up.
- Object debug info: While in debug camera mode you can see the name of the object you are looking at, you also see the materials applied to that object, and other useful informations.
- FloatGraph: Visualize value changes of a given float variable.

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