Dracolich - The Bone Dragon Animated Creature

Kornica3D

(1)
$9
Publisher Kornica3D
File size 26.11MB
Number of files 11
Latest version 1
Latest release date 2016-06-01 11:22:26
First release date 2016-06-01 11:22:26
Supported Unity versions 2018.4.2 or higher
Introducing Dracolich The Bone Dragon,

We hope you will enjoy our character
and use it in your projects.


BASIC INFORMATION:

Fully animated 3d model of a Bone Dragon
with textures and normal map.

Prefab with Animation controller included

Model info:
22880 Tris
43032 Verts

Here is a list of animations (13):

0) 000-009 - model_pose
1) 010-120 - idle (cycle)
2) 130-155 - fly_up
3) 160-190 - fly (cycle)
4) 200-270 - land
5) 270-310 - defend
6) 320-360 - hurt
7) 370-410 - die
8) 410-420 - dead (cycle)

9) 430-465 - attack_basic (bte)

10) 470-525 - ability_magic (fireball)
11) 535-630 - ability_special (fire breath)

12) 640-735 - win
13) 740-756 - lose
14) 756-800 - lose_idle (cycle)

For questions send an email to:
[email protected]

USAGE:
1) Import package to your unity project
2) Drag Dracolich Prefab into your viewport window
3) Character comes with Animation controller which animates its Idle Animation as a default state
4) You can use your scripts or game logic to animate the character
5) For setting up your animations keep in mind:

* IDLE state is meant to be characters default state before noticing the player

* you can animate all attacks, gethit animation, die animation etc from it...
IDLE is meant to be a default state from which your character will go into other animations

* DIE animation automatically transitions into DEAD animation

* locomotion and idle animations are looped

* Character has a fly cycle which should begin with transition from fly-up and then end with land. (You might need to adjust characters Y position accordingly with your scripts)

If you have any questions email
[email protected]

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