Publisher | John Pan |
---|---|
File size | 2.21MB |
Number of files | 31 |
Latest version | 1 |
Latest release date | 2015-05-28 10:15:44 |
First release date | 2015-05-28 10:15:44 |
Supported Unity versions | 2018.4.2 or higher |
Unlock a world of bandwidth efficiency...
DPhysics is the first and only deterministic cross-platform 2D physics engine for Unity, which means that you can now sync a stunning amount of physics objects across multiple platforms.
Perfect for TD, RTS, and MOBA games.
DPhysics is the first and only deterministic cross-platform 2D physics engine for Unity, which means that you can now sync a stunning amount of physics objects across multiple platforms.
Perfect for TD, RTS, and MOBA games.
Features:
100% Cross-platform deterministic, highly optimized physics and math library.
Ready-to-go DarkRift multiplayer with matchmaking and rooms.
Blazing fast - simulate hundreds of physics objects without breaking a sweat!
Supports Unity 3.5.6+
In the Pro version...
Full source code, including unrestricted access to the underlying physics and math libraries.
Early access to sweet, new features.
Many more to come!
Examples
Two thoroughly commented examples are included: Newton's Balls and Newton's Box.
Save!
To celebrate its first release,
DPhysics
will be just $20 (50% normal price).