Publisher | Easyggsoft |
---|---|
File size | 6.19MB |
Number of files | 65 |
Latest version | 2.4.2 |
Latest release date | 2016-02-12 11:56:22 |
First release date | 2014-08-15 10:59:27 |
Supported Unity versions | 2018.4.2 or higher |
Data for text and balancing is used within an application or game. DocsPin is designed to easily apply these text and balancing data in Unity. Text and balancing data is created in Google Drive spreadsheet and it can be easily used in Unity with some simple settings. Efficient development process can be achieved by separating text and balancing data from other development.
Also support detect data type from memory hacking.(Cheat Engine, Game CIH, etc)
****Features****
- Retrieve data from Google Drive
- Save and load in local file all of Google Drive data
- Protect and encode data
- Manage multi-language text data
- Support setting value from inspector UI(Unity GUI Text, NGUI Label)
- Support C# data type
- Support detect data type from memory hacking
* Document
- English
- Korean
* YouTube
- Basic : Sample Video
- NGUI : Sample Video
- TextMesh : Sample Video
Also support detect data type from memory hacking.(Cheat Engine, Game CIH, etc)
****Features****
- Retrieve data from Google Drive
- Save and load in local file all of Google Drive data
- Protect and encode data
- Manage multi-language text data
- Support setting value from inspector UI(Unity GUI Text, NGUI Label)
- Support C# data type
- Support detect data type from memory hacking
* Document
- English
- Korean
* YouTube
- Basic : Sample Video
- NGUI : Sample Video
- TextMesh : Sample Video