Distortion Shockwaves VFX

FREE
Publisher Mirza Beig
File size 6.71MB
Number of files 26
Latest version 1.2.0
Latest release date 2024-12-25 01:08:14
First release date 2024-01-07 04:18:14
Supported Unity versions 2018.4.2 or higher

A procedural distortion shader that tightly integrates with Unity’s particle system to generate per-particle animated distortion/ripple/shockwave effects.


πŸ“Ή Watch how it works.

πŸ‘‰ Realtime/Live WebGL Demo


(WebGL: shockwaves generated as distortion particles on cube impact.)


πŸ“¦ Drop an included prefab into your scene for instant results, or dive in to customize/tweak and integrate to your heart's content. 🎨


The shader exposes several useful properties to fine-tune its visuals.


🌈 Smooth Blending: Unlike typical distortion shaders, here distortions are actually blended seamlessly with the scene's geometry near the edges.


πŸ”§ Textureless: The effect is entirely procedurally generated and does not suffer from any texture read overhead, nor are you required to provide any.


πŸš€ Optimized: Designed with performance in mind, the distortion FX workflow runs efficiently even with complex setups and many CPU particles.


πŸŽ›οΈ Parameterized: Adjust everything from the intensity and speed of the shockwaves to the minute details of the per-particle distortion with user-defined animation curves.


🌐 Particle-Based: Direct the shader's behaviour with precision using particles. Achieve unique per-particle variation for dynamic visual effects.


⏱️ Real-Time: Tweak parameters in real-time within the Unity editor to see instant changes, enabling rapid iteration and prototyping.


Please read the πŸ“š LIVE DOCS πŸ“š to understand how to use this effect.

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