Publisher | Vadim Andriyanov |
---|---|
File size | 17.66kB |
Number of files | 4 |
Latest version | 1 |
Latest release date | 2015-11-10 07:30:20 |
First release date | 2015-10-16 06:20:20 |
Supported Unity versions | 2018.4.2 or higher |
Main thread dispatcher script.
Dispatcher's main purpose is to dispatch actions from background thread to main thread.
Usage:
1) Add Empty GameObject to Scene
2) Add Component -> Dispatcher
3) Write code in background thread function:
Dispatcher.Current.BeginInvoke(() =>
{
Output.text += param;
Output.text += Environment.NewLine;
});
Action will be executed on main thread.
Complete demo script in DispatcherTest.cs
Dispatcher's main purpose is to dispatch actions from background thread to main thread.
Usage:
1) Add Empty GameObject to Scene
2) Add Component -> Dispatcher
3) Write code in background thread function:
Dispatcher.Current.BeginInvoke(() =>
{
Output.text += param;
Output.text += Environment.NewLine;
});
Action will be executed on main thread.
Complete demo script in DispatcherTest.cs