Publisher | DragonGate |
---|---|
File size | 2.78MB |
Number of files | 3 |
Latest version | 1.0.0 |
Latest release date | 2025-05-12 02:12:13 |
First release date | 2025-05-12 02:12:13 |
Supported Unity versions | 2018.4.2 or higher |

Tired of mistyping scene names, tag strings, or layer numbers? DGConstGenerator streamlines your workflow by scanning your project’s Build Settings, Tag Manager, and Layer Settings, then producing clean, strongly-typed enums (ESceneName, ETagName, ELayerName) and constant classes (SceneNames, TagNames, LayerNames). Everything is fully customizable:
- Choose where generated scripts live and what they’re called.Save Location & Filenames
- Enable automatic regeneration whenever your scenes, tags, or layers change.Auto-Generate
- Wrap your generated code in a namespace matching your folder structure for clear organization.Namespace Support
Ideal for any Unity project—2D, 3D, mobile or PC—DGConstGenerator guarantees zero reliance on magic strings or hard-coded indices, reducing runtime errors and speeding up development.