Publisher | FloatingCoder |
---|---|
File size | 64.27kB |
Number of files | 3 |
Latest version | 1 |
Latest release date | 2019-10-15 09:06:14 |
First release date | 2018-05-17 08:09:19 |
Supported Unity versions | 2018.4.2 or higher |
Requires the uMMORPG package.
Allows you to automatically login when launching the game rather then having to go through the login screens each time, saving you time during the development cycle.
Simply add the prefab to your scene, and your all set, no more login screens every time you launch the game!
This add on is designed for developers to automatically login, not for end users.
By default, it will launch a server and play the first character in the players list.
You can specify which character to play just by providing the name in the inspector.
You can also specify a remote server to join and set user name and passwords if you like.
By default, the add on will only log you in when you are running the game from within Unity. This prevents you from accidentally providing a package to someone else with your automatic login enabled! Alternatively you can disable this in the inspector if you feel the need to have a executable package that also automatically logs in.
Allows you to automatically login when launching the game rather then having to go through the login screens each time, saving you time during the development cycle.
Simply add the prefab to your scene, and your all set, no more login screens every time you launch the game!
This add on is designed for developers to automatically login, not for end users.
By default, it will launch a server and play the first character in the players list.
You can specify which character to play just by providing the name in the inspector.
You can also specify a remote server to join and set user name and passwords if you like.
By default, the add on will only log you in when you are running the game from within Unity. This prevents you from accidentally providing a package to someone else with your automatic login enabled! Alternatively you can disable this in the inspector if you feel the need to have a executable package that also automatically logs in.