Delay Manager

$9
Publisher Voidcluster
File size 18.97kB
Number of files 5
Latest version 1
Latest release date 2021-04-13 08:14:17
First release date 2021-04-08 01:35:11
Supported Unity versions 2018.4.2 or higher
Delay Manager is the only all included delay class that you will ever need on your projects to execute basic delays but also complex sequences.

Are you tired of creating coroutines for even doing the simplest things?

With Delay Manager you can:

- Delay any parameterless and parameterized method with a timer.
- Repeat any method for x times.
- Delay a method until a condition is met.
- Create complex sequences that will hold multiple methods, delays, and fire them in order when invoked.
- Create tick events that will loop call your method every x seconds.
- Create complex queued sequences and call them all at once with custom delays.
- Create complex tagged queued sequences and call them after with custom delays.
- Create complex condition-based sequences that will listen constantly if a condition is met before firing your sequences.
- Stop your sequences anytime.

Reasons to choose Delay Manager:

- Easy to use
- Flexible
- Retro compatible
- Uses Monobehaviour functions
- Detailed documentation

The documentation is available inside the package.

For any questions or to receive support don't hesitate to contact me via email at [email protected].

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