Publisher | Krotos LTD |
---|---|
File size | 14.41MB |
Number of files | 118 |
Latest version | 1 |
Latest release date | 2018-02-06 12:02:26 |
First release date | 2018-01-11 07:47:24 |
Supported Unity versions | 2018.4.2 or higher |
Krotos’ Dehumaniser is well-known for making otherworldly creatures come to life in blockbuster games. Dehumaniser Live Voices gives you access to the same high-quality vocal processing at runtime, in a single, highly optimized voice. Now you can turn regular emotes, attacks, and dialogue lines into demonic monster vocals or deep giant bellowing to match your in-game creatures and characters.
Krotos and Tazman-Audio have teamed up to make it quick and easy to implement Dehumaniser Live Voices using the Fabric Player. Simply import the Unity package which provides all the necessary prefabs, audio assets and scripts. Once set up, you can adjust the size and characteristics of the sound with the easy to use Control parameter. You can also fine tune and blend between your audio assets with the Dry and Wet parameters.
Lastly, you can control all of this in real-time, using the Runtime Parameters. This is great for having the voices of characters evolve through your game.
About Krotos: Krotos develops innovative sound design tools and technologies that fundamentally change the way sound effects are designed.
Visit Krotos: Krotos Audio
About Fabric Player: A special version of the massively popular Fabric audio toolset by Tazman-Audio specifically designed to power sound packs. Fabric has been used in many successful games.
Visit Tazman-Audio: Tazman-Audio
Krotos and Tazman-Audio have teamed up to make it quick and easy to implement Dehumaniser Live Voices using the Fabric Player. Simply import the Unity package which provides all the necessary prefabs, audio assets and scripts. Once set up, you can adjust the size and characteristics of the sound with the easy to use Control parameter. You can also fine tune and blend between your audio assets with the Dry and Wet parameters.
Lastly, you can control all of this in real-time, using the Runtime Parameters. This is great for having the voices of characters evolve through your game.
About Krotos: Krotos develops innovative sound design tools and technologies that fundamentally change the way sound effects are designed.
Visit Krotos: Krotos Audio
About Fabric Player: A special version of the massively popular Fabric audio toolset by Tazman-Audio specifically designed to power sound packs. Fabric has been used in many successful games.
Visit Tazman-Audio: Tazman-Audio