Publisher | HuTao |
---|---|
File size | 95.41kB |
Number of files | 39 |
Latest version | 1.0.1 |
Latest release date | 2018-10-10 11:24:09 |
First release date | 2018-08-22 01:11:04 |
Supported Unity versions | 2018.4.2 or higher |
You can use this debugger at runtime.
1.Make sure "DebugController" exists on any of the activated objects (Component -> Debug Controller).
2.Check "Allow Debugging".
What can it do?
1.FPS Module: View runtime frame rate.
2.Console Module: View runtime logs.
3.Scene Module: Monitor scene objects,Such as deleting game objects, modifying game object properties, modifying component properties, adding or removing components,and you can customize the debugger GUI for any component.
4.Memory Module: View runtime memory consumption.
5.DrawCall Module: View DrawCall value in current scene.
6.System Module: View system information for running devices.
7.Screen Module: View display information for the runtime devices.
8.Quality Module: View or change the graphics quality of your game.
9.Time Module: Adjust the time scale of your game.
10.Environment Module: Other environmental information about your game.
11.Open "Window -> DebugController Localization",and you can switch the localization language for the debugger GUI.
(Detailed tutorials please refer to the picture,and visit my website)
Tutorial:
https://connect.unity.com/p/debugcontroller-pro-use-tutorial