Publisher | Petros |
---|---|
File size | 114.39MB |
Number of files | 45 |
Latest version | 1 |
Latest release date | 2025-05-14 07:35:14 |
First release date | 2025-05-14 07:35:14 |
Supported Unity versions | 2018.4.2 or higher |










































|YOUTUBE|DISCORD|ARTSTATION|FAB|
Iron Knight game ready fantasy character that I made for Unreal Engine and Unity.
✦ Key Features :
My unique design (created in zbrush)
Weapon included
7 default Manny animations
Completely modular ( Each part is individual)
Rigged to UE5 Mannequuin (works with all Animations)
✦ Modular parts :
Helmet
Arms
Chest
Torso
Legs
✦ Polycount : without LOD system
Helmet- 1,500 vertices 2,598 triangles
Chest - 2.056 vertices 3.500 triangles
Arms- 5.244 vertices 8.630 triangles
Torso - 2.408 vertices 4.060 triangles
Legs - 6.518 vertices 9.814 triangles
ChainMail - 8.259 vertices14.690 triangles
Weapon - 1.889 vertices 3.130 triangles
- Total Vertices: 27,874
- Total Triangles: 46,422
✦ Rig - based on UE5 Manny mannequin
The the base skeleton is untouched.
The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.
✦ Tested with
Game Animation Sample
Standard 3rd person template animations
✦ Modularity
Character is completely modular, you can chance or remove any part.
✦ Unity Project and compability
2021.3 +
SRP, URP, HDRP
✦ Textures 2K
All armor 3 texture sets
ChainMail 1 texure set
Weapon 1 texutre set
PBR UE and unity format
Base color + Normal Directx + ORM
AlbedoTransparency + MetallicSmoothness + Normal OpenGL + AO
All textuers 2048x2048
Thanks!